How To Run The Sample Source Codes for Codemasters F1 2017

You can learn how to run the source codes and receive UDP telemetry data of Codemasters F1 2017.

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How to run the Sample Source Code for Codemasters F1 2017

Introduction

The Sample Source Code for F1 2017 is made for Codemasters F1 2017 (PS4 / Xbox One).

This source code allows you to receive F1 2017 telemetry data via UDP communication.

Demo Video

 

How To Use

Step.1 Connect your mac to the same WLAN as PS4 / Xbox One

To receive F1 2017 telemetry data on your mac, you need to connect your mac to the same Wireless LAN (WLAN) as PS4 / Xbox One.

Step.2 Open the downloaded Sample Source Code (F12017_Sample.xcodeproj) in your Xcode App

Step.3 Find out your mac’s IP address in System Preferences

Step.4 Start F1 2017

Step.5 Go to GAME OPTIONS & Select Settings

Step.6 Select UDP Telemetry Settings

Step.7 Set the values on the Telemetry Settings

UDP Telemetry On
Broadcast Mode On or Off
IP Address Enter your IP Address of your mac
Port 20777
Send Rate 60Hz

Now you can receive the telemetry data from F1 2017.

Step.8 Click the run button in the Xcode App

Now Xcode waits for telemetry data to be received from your PS4 / Xbox One.

Step.9 Start Driving


Xcode automatically receives telemetry data and displays it on the console now.

That’s it! Now you can receive the telemetry data of F1 2017.

Have fun!