How to run the Sample Source Code for Codemasters F1 22
The Sample Source Code for F1 22 is made for Codemasters F1 22 (PS5 / PS4 / Xbox Series).
This source code allows you to receive F1 22 telemetry data via UDP communication.
How To Use
Step.1 Connect your mac to the same WLAN as PS5 / PS4 / Xbox Series
To receive F1 22 telemetry data on your mac, you need to connect your mac to the same Wireless LAN (WLAN) as PS5 / PS4 / Xbox Series.
Step.2 Open the downloaded Sample Source Code (F122_Sample.xcodeproj) in your Xcode App
Step.3 Find out your mac’s IP address in System Preferences
Step.4 Start F1 22
Step.5 Go to GAME OPTIONS
Step.6 Select Settings
Step.7 Select Telemetry Settings
Step.8 Set the values on the Telemetry Settings
|UDP Broadcast Mode||On(Recommended) or Off|
|UDP IP Address||Enter your IP Address of your mac|
|UDP Send Rate||60Hz|
Now you can receive the telemetry data from F1 22.
Step.9 Click the run button in the Xcode App
Now Xcode waits for telemetry data to be received from your PS5 / PS4 / Xbox Series.
Step.10 Start Driving
Xcode automatically receives telemetry data and displays it on the console now.
That’s it! Now you can receive the telemetry data of F1 22.